- #Unfold3d vs unwrap 3d update
- #Unfold3d vs unwrap 3d manual
- #Unfold3d vs unwrap 3d full
- #Unfold3d vs unwrap 3d software
Updated 4 July 2017: Unfold3D RS and VS are now available as free public betas for Windows, with Mac versions to follow “in the next few weeks”.įull pricing hasn’t been announced, although Arquier tells us that it will be lower than Unfold3D Generation 9, which cost €299 for a node-locked Freelance licence or €699 for a floating Network licence.
#Unfold3d vs unwrap 3d update
For example, hovering over a UV shell and pressing will re-unwrap the shell.Īrquier also tells us that the update introduces a “better, more ergonomic” rectangular transform tool for all primitive types that enables users to select the transform reference point “in a much easier way”.
#Unfold3d vs unwrap 3d software
To “reduce the click-fest UV mapping can sometimes turn into”, most features in the software can now be activated by hovering the mouse over the UV layout and pressing a single key. Workflow changes: unwrapping updates in real time, single-click workflows for common operationsĮvery change to the topology of a model – for example, a cut or weld operation – now results in the unwrapped UV layout updating automatically, letting users see the results in real time. The software is also now compatible with FBX files as well as OBJ files. There are also two new algorithms for automatically generating the seams along which a model’s UVs are unwrapped two new welding modes and “lots of little changes and featurettes, like Flip/Align/Parallelize”. The new UV packer handles shell groups as well as locked and stacked shells and shells and groups can now be assigned properties including vertical, horizontal or automatically optimised orientation. UV packing now uses UV space more efficiently, placing smaller UV shells “between and inside the empty spaces of bigger ones”. New features include the introduction of shell groups, which can be defined using selection, material ID or smoothing groups, and distributed in “multiple and highly configurable UDIM tiles”.
#Unfold3d vs unwrap 3d full
A full feature list will become available closer to the final release. Updated : Rémi Arquier has provided us with details of some of the key features in the new editions. New features: shell groups, improved UV packing, FBX support According to Rizom-Lab, the 80,000-plus UV islands generated from this 700,000-polygon model were packed in under 15 seconds. UV packing uses UV space more efficiently in the new editions of Unfold3D.
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There is also a new Unfold3D C++ library, designed to enable studios or third-party developers to integrate the technology into their own tools. Unfold3D RS, which is intended for product and packaging design, includes “all the features of Unfold3D VS” but works in unnormalised UV space, respecting the absolute dimensions of the original model.
#Unfold3d vs unwrap 3d manual
If you’ve used Unfold3D before, the new edition that will be most familiar to you is probably Unfold3D VS.ĭesigned for games, VFX and VR, the software is designed to unfold and pack the UVs of large production assets, and comes with automated and manual tools for cutting seams and reducing texture stretching. Until earlier this year, the standalone edition of the software was sold through a publisher, Polygonal Design, but Arquier has since launched his own company to market the new versions directly. The core technology is also integrated into Maya, and was previously integrated into Softimage.
![unfold3d vs unwrap 3d unfold3d vs unwrap 3d](https://i.ytimg.com/vi/WPa029reX1U/maxresdefault.jpg)
Over the past decade, Unfold3D has become one of the most popular third-party UV unwrapping packages in the CG industry, in use at studios including Electronic Arts, Ubisoft, The Mill and Animal Logic. The UV unwrapping technology inside Maya and used by many top studios The new editions, which are aimed at product design and games, VFX and VR work respectively – the names stand for ‘Real Space’ and ‘Virtual Spaces’ – are due in beta next month, along with a new C++ library. Rizom-Lab, a new company founded by Unfold3D author Rémi Arquier, has announced two new editions of the popular UV unwrapping software: Unfold3D RS and Unfold3D VS. Scroll down for details of the commercial release.